txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
Hero

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------

// Pretty much identical to Ultraman hence using his VFX scene and abilities - Tom Litton

Ability "SuperFighting"
Ability "InteractWithCrackedLEGODefault"
Ability "High_Jump"
Ability "ToxicResistant"
Ability "ImmuneToToxic"
Ability "ImmuneToFire"
Ability "Regeneration"
Ability "MinifigPhoneCameraBlue"
Ability "MegaPickupDefault"
Ability "CombatDeflectGeneric"
Ability "SecurityAccessHero"
Ability "Super_Strength"
Ability "DetectiveMode_Superman"
Ability "HyperJump_Ultraman"
Ability "Superman_Flying"
Ability "Ultraman_XRay"
Ability "SpellItFastBuild"
Ability "AtomExplosionAttack"

//------------------------------------------------------------------------
// Character Attributes
//------------------------------------------------------------------------


//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------
has_invincibility

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------

action_sfx fight1 punch_hit_char Chr_Superman_Punch
action_sfx fight2 punch_hit_char Chr_Superman_Punch
action_sfx fight3 punch_hit_char Chr_Superman_Punch
action_sfx fight4 punch_hit_char Chr_Superman_Punch
action_sfx fight5 punch_hit_char Chr_Superman_Punch

Ability "AudioReactionDataGenMale1VOX"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

// Pretty much identical to Ultraman hence using his VFX scene and abilities - Tom Litton

vfxlevel_override "VFX_DoctorFate"
vfxlevel_override "VFX_Vibe" Extra_Slot1

Ability "DoctorFate_Stealth_Override"
Ability "DoctorFate_TeleportOverride"
Ability "DoctorFate_PunchHitOverrides"
Ability "DoctorFate_SlamOverrides"

//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
    action " Icon_Idle_Heroic6"
	cameraOffset x 0.024 y 0.00 z -0.01
moving_icon_end

//Ability "CharacterFileCharHeightAbility" ( OffsetX = 0.04, OffsetY = -0.02, OffsetZ = 0.0, CharHeight = 0.45, ZoomMultiplier = 1.1 )
Ability "CharacterFileCharHeightAbility" ( OffsetX = 0.04, OffsetY = 0.00, OffsetZ = 0.0, CharHeight = 0.42, ZoomMultiplier = 1.1 )
Ability "CharInstToTextureSuppressIdle2"
Ability "CharInstToTextureSuppressIdle3"
Ability "CharInstToTextureSuppressIdle4"